For this week’s challenge I chose the maths game I wrote for the first game jam. This was a maths based game, design to help children learn their times tables and can be found here: Week 6: Game Jam Beta Release 0.1.x Ordinarily the avatars would have come first but just this once I’ll do…
With the theme of Week 10 being Agile, I felt I was in for an easy week — a chance to catch up as I’d fallen behind slightly with my studies. Agile Development is something I’ve been practising since about 2008/9. I was trained in Enterprise Agile at Symbian Software then involved in the roll-out…
As we mentioned in the last post in the Working with Agile series, stories are the main workhorses of Agile Development. Stoies are what we load into our sprints, stories are what the team works on and stories are what the team delivers once their work is complete. Delivering all the stories in an Epic…
Following on from my previous post which gave a brief overview of Agile Development, it’s now time to look at the Backlog in more detail. In particular I want to focus on the early part of the process where the development team builds the Agile Backlog from the items on the Product Roadmap. The product…
I wanted to give an overview of the Agile Development process I was trained in whilst working for Symbian Software. Because of the size of the organisation, this is more of an Enterprise Agile implementation but scales very well right down to a single team of 1. This is the first in a series of…
Apologies for the lack of posts recently, I’ve had to temporarily alter priorities owing to a couple of urgent issues with the day job that need resolving. Falling down the stairs last Wednesday hasn’t exactly helped either. At the time of writing I’d estimate I am about 2 weeks behind schedule and I expect this…
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