This was always going to be a tough week from a reflection perspective. Not because the topic, version control, was particularly difficult, far from it in fact. The main challenge for me, personally, was always going to be about showing evidence of learning. I’m not the world’s expert in version control but I have used…
Master Code Line is a scaleable strategy for using software control. It scales very well from a team size of one to a team of thousands. As the size of the development team working on a code base increases it becomes ever more important the whole team uses the same strategy to avoid some very…
Performance for the three weeks in Sprint 2 is given in the three charts below followed by the velocity report. Velocity has increased over the last two weeks owing to the game jam and I expect this to drop back slightly to around 25-30 points per week over the next week or so. It is…
With Week 6 being Reading Week we had a somewhat easier week this week than in previous weeks. Nevertheless there was still a lot to do as the first game jam was still running and the guillotine deadline of the Wednesday Weekly Webinar was approaching on winged hooves. I’ve already written extensively about the game…
Having published my concept prototype for the first game jam of the course, it’s time to reflect back over the last thirteen days to review what happened, what worked and where improvements may be made for the next round. I’ve already covered the early phases in my previous posts, Game Jam 1 – The Reveal…
This is the beta release for my first game prototype on the IGD course and builds on the alpha version from last week. Please leave a comment below to let me know what you think if you play it. I really appreciate any and all feedback. Enter full screen mode for the best player experience…
It’s Saturday evening and almost exactly 24 hours before the submission deadline for the Unity Game Jam and I’ve decided to throw in the towel. Why? Because most of today has been a write off. In this post I want to reflect on what happened, the positives, the negatives and the improvements I’ve identified for…
Week 5 presented an interesting waypoint as it offered an opportunity to look back and reflect on my learning thus far with the intent (I believe) of applying course correction for the future. This week’s learning objectives were: Develop the ability to discuss the nature of reflection Outline the plan of reflection within Agile Scrum…
These goals have been superseded by my 90-day goals which are better aligned to my 2-year and 5-year vision We all know and love SMART goals: the notion of defining meaningful goals that are both relevant and achievable for our development whether that be academically, professionally or personally. When used correctly they can be a…
Welcome to the alpha release of my first game on the Indie Game Development course. The theme for this game jam is available on this page. Enter full screen mode for the best player experience BTW, I’d love to hear your thoughts. Feel free to leave a comment below.
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