Week 8 caught me by surprise. I originally thought research would cover the technology behind game development such as AI, procedural generation or perhaps AR/VR. I was wrong. Instead, this particular section of the module would focus on something far more important: User research and the ethics associated with soliciting feedback from others. With hindsight,…
Ideas generated during main game development phase of the Basalt project. Captured here so as not to be forgotten and may be implemented towards the latter stages of development Diseased human breath attack to spread virus Human states: Protected <– Normal –> Infected –> Diseased –> Dead Photo by Egor Myznik on Unsplash
The Reveal The reveal for our second game jam was very different to the first and a big surprise too. I’d expected it to be along the same lines as before: a card and a random phrase or perhaps just a random word as we had for the Unity game jam and the GitHub Game…
This morning I chose to poke my head over the parapet and decided to enter the next Grads In Games Search for a Star contest. It’s open to final year undergraduates and post graduate students alike and covers several different categories including game programming, game art, game animation and VFX. Naturally I opted for programming…
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