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Release Notes

Human population now get sick when exposed to virus and can be healed by the nurse with her vaccine. If she gets there too late, they will die.

‘Filled’ drain to stop characters falling in.

Increased human population and added more virus clouds.

Story

  • [IGD-106] – Game Jam 2 (Falmouth)
  • [IGD-115] – Create empty 3D project
  • [IGD-116] – Jira-GitHub integration
  • [IGD-123] – Create base Unity project
  • [IGD-124] – Find Wikipedia articles
  • [IGD-125] – Inspiration session
  • [IGD-126] – Find and integrate diversifier
  • [IGD-127] – Character Design
  • [IGD-128] – Environment Design – Background
  • [IGD-129] – Animate character
  • [IGD-130] – Player movement
  • [IGD-131] – Add parallax scroll
  • [IGD-132] – Prop Design
  • [IGD-133] – Environment Design – Buildings
  • [IGD-134] – Environment Design – Interactables
  • [IGD-135] – Add virus to scene
  • [IGD-136] – Design simple virus AI
  • [IGD-137] – Add humans to scene
  • [IGD-138] – Design human crowd AI
  • [IGD-139] – Design human diseased AI
  • [IGD-140] – Add character switch
  • [IGD-141] – Design main character AIs
  • [IGD-142] – Design main character
  • [IGD-143] – Design cat
  • [IGD-144] – Design Human
  • [IGD-145] – Design Infected Human
  • [IGD-146] – Design Covid Monster and add to scene
  • [IGD-147] – Covid monster AI
  • [IGD-158] – Squirt syringe
  • [IGD-159] – Alpha release

Bug

  • [IGD-148] – Remove hard edge to cloud
  • [IGD-160] – Fix FindInChildren() to make generic in Helpers.cs

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