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Fig 1. THORN, 2020 Memory Jogger for Creativity Tools

Memory jogger for creativity tools.

Personal favourites are mind mapping and brainstorming and very keen to try some of the others.

List of Images

Figure 1. THORN, 2020 Memory Jogger for Creativity Tools

References

OULASVIRTA, Antti, Esko KURVINEN and Tomi KANKAINEN. 2003. ‘Understanding Contexts by Being There: Case Studies in Bodystorming’. Personal and ubiquitous computing 7(2), [online], 125–34. Available at: https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.59.7715&rep=rep1&type=pdf [accessed 1 Oct 2020].
GOOGLE. n.d. ‘Share and Engage with the Design Sprint Community’. [online]. Available at: https://designsprintkit.withgoogle.com/methodology/phase3-sketch/crazy-8s [accessed 1 Oct 2020].
SERRAT, Olivier. 2017. ‘The SCAMPER Technique’. In Knowledge Solutions. Springer, 311–4. Available at: https://link.springer.com/chapter/10.1007/978-981-10-0983-9_33 [accessed 30 Sep 2020].
PRESSFIELD, Steven. 2002. The War of Art: Break through the Blocks and Win Your Inner Creative Battles. Warner Books ed. New York: Warner Books. Available at: https://amzn.to/3cVUtFG.
DUCHAMP, Marcel. 1957. ‘The Creative Act’ [Ubu Web Papers]. Ubu Web [online]. Available at: https://www.ubu.com/papers/duchamp_creative.html [accessed 27 Sep 2020].

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