Next week sees the start of perhaps the toughest module of the course. It’s also the one I’ve been looking forwards to the most. Indeed, it was this module that swayed my decision to enrol back in the summer of 2020 and the one that differentiated the MA Indie Game Development course at Falmouth from…
It’s been very quite here of late. Too quiet. Why? Well, for personal reasons I needed to temporarily postpone my course. Thankfully, the University were very supportive and recommended I apply for an Intermittence — a 12-month break in my studies and then pick up from where I left off. The last year was quite…
A few days ago I received some fantastic news: the application to register my ghost logo and the name ‘ScaryBlankPage’ as a trademark had been successful 🙂 Photo by Matt Howard on Unsplash
This post defines my 90-day goals for the first quarter of 2021. It’s about a month later than I’d have liked owing to illness. To catch up I plan on running a 60-day plan during Q3. The intent is that each 90-day plan will bring me closer to the longterm plan I published here: SMARTer…
Yesterday, Sunday 24th January was the deadline for the 2021 Search for a Star awards. 23:59pm to be precise and I submitted my entry, Beyond, at 23:58pm. This post is a reflection of what I planned, what happened and what could be done differently next time. The brief was surprisingly simple: to develop a game,…
This post defines my 18-month goals which, as of now, will take me to the summer of 2022. These goals are designed to work in harmony and act as a waypoint on the journey to my 3-year and 5-year goals that will take me to the end of 2023 and 2025 respectively. Each goal focuses…
Before trying to articulate my longer term goals I wanted follow Simon Sinek’s lead to reflect on the ‘why’ — Why do I want to run a game development studio? Without doubt, some of the most rewarding software I’ve written isn’t the groundbreaking development of 3G base stations. It isn’t the software I wrote that…
Apologies for the lack of posts recently, I’ve had to temporarily alter priorities owing to a couple of urgent issues with the day job that need resolving. Falling down the stairs last Wednesday hasn’t exactly helped either. At the time of writing I’d estimate I am about 2 weeks behind schedule and I expect this…
This morning I chose to poke my head over the parapet and decided to enter the next Grads In Games Search for a Star contest. It’s open to final year undergraduates and post graduate students alike and covers several different categories including game programming, game art, game animation and VFX. Naturally I opted for programming…
When I started this blog, I needed to host it somewhere so I resurrected a dormant domain name I bought back in 2015. It was convenient, fitted with what I needed and more importantly available. Over the last few weeks I’ve really fallen in love with the name. It fits with where I am, where…
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