
Last week I took two days out. I time-boxed two days of rapid development to make a game. It’s only a little game and has one purpose: to help me understand what players want. The game went live on Wednesday last week and in its first seven days has had 290 unique players…. #gamedev #indiedev

How should the questions in Pip’s Odyssey work? Rather than guess, we built a small quiz game to ask players. This is the story of Pip’s Quick-Fire Quiz: designing it in GameMaker, measuring play without being creepy, shipping to the web and Discord, and the bugs we never saw coming.